

Unfortunately, the game is available only for Windows. David Lester was able to design the perfect historical city building-resource management game, and this is how you should approach Caesar III. You can just build barracks, that will create soldiers, but you won't be able to control precisely what they do. On the other side, war and all military aspects are the weak points of this game. There is a lot of micro-management, but not the boring one, it's totally enjoyable.

It's fair to say that Caesar III represents the best of both worlds. You will need to produce food, mandatory to sustain your population, but also wine, oil, pottery, weapons, furniture, and other items you can trade. At the same time, you have to pay attention to the production and distribution lines, so that people and resources can move adequately (just like the trade routes of The Settlers). You have to build and expand a city, deciding the residential zones (in Caesar II the houses are built, in Caesar III you choose the areas, as you do in SimCity) but also infrastructures, security and religious buildings, recreational areas and so on. Caesar combines both elements of Sim City 2000 and The Settlers II. The game is set during classical antiquity, and all aspects of typical Roman city life are reproduced faithfully: food, resources, religion, military, and so on.

It's the third chapter of the popular series Caesar created by David Lester. Caesar III is a city-building historical sim created by Impression Games and published by Sierra in 1998.
